Heroes, not units
You don't cycle through disposable pieces. The hero you recruit early evolves all match — new skills, new model, new identity — and it is still yours at the end of it.
An auto battler for Android and iOS where the hero you recruit in the first round is still the one carrying you in the last.
Every resource exists for one reason: investing in the heroes you already own.
You don't cycle through disposable pieces. The hero you recruit early evolves all match — new skills, new model, new identity — and it is still yours at the end of it.
No item is ever for sale. Weapons, armour and rare drops come out of combat and boss rounds, so a good drop is a moment rather than a transaction.
Gold and items. Nothing else to track and nothing collected for its own sake — every reward you pick up is a decision you actually make.
One email when the game is playable. Nothing else — no newsletter, no drip campaign.
Your address is used for that one email and nothing else. See the privacy policy.
Arena Teamfight is in development. When it ships, it ships here.
Android and iOS. No release date announced yet.